gMS v.125 Tempest: Kasier – Update Notes

Published December 16, 2012 by Mitsunebewbs

All the skills and the accompanying images are here, will be updating the notes further to include more of the update. SORRY IT TOOK SO LONG QQ.

INDEX

(The Index is always clickable. Instantly get to sections you’d rather not scroll through.)

HERO CREATION OPEN: [notice]

KAISER – INTRO: [tk1]

KAISER – CHARACTER CREATION: [cc]

KAISER – SKILLS: [tk2]

HYPER SKILLS: [hs]

MERCEDES: [tk3] | ARAN: [tk4] | PHANTOM: [tk5]

LUMINOUS: [tk6] | EVAN: [tk7] | KAISER: [tk8]

HELISEUM: [tk9]

TYRANT’S CASTLE: [tk10]

MAGNUS (BOSS): [tk11]

 

HERO CREATION OPEN: [notice]

Aran, Evan, Mercedes and Phantom character creation has been opened!

A cure has been found for that nasty cold that was spreading around Maple World – well before expected! Finally, lol. I was looking ugly as fuh x:

KAISER – INTRO: [tk1]

Long ago, the legendary Nova Warrior, Kaiser, protected Pantheon and the people of Grandis from Magnus, a power-hungry emissary of the Black Mage. The two powers collided, and in the end Magnus, along with his army of abominations, proved to be the stronger of the two. Faced with certain defeat, Kaiser unleashed an all-consuming attack, eradicating Magnus’s creatures and destroying his own physical form in the process. But his spirit lived on, waiting for the perfect host to receive his power.

A young Nova boy named Kyle forms the Heliseum Force with his friends Velderoth and Tear to protect the people of Grandis just as Kaiser did long ago. When Pantheon is in danger and all seems lost, Kyle finds himself infused with an unknown source of energy. Through Kyle, the great dragon warrior Kaiser is reborn!

.THE CLASS LOWDOWN

CLASS: Nova
EQUIPMENT TYPE: Warrior
MAIN WEAPON: Two-handed Sword
SUB EQUIP: Dragon’s Soul (kMS name, gMS didn’t say?)
CHARACTER CARD: STR +10/+20/+40/+60
ATTACK DISTANCE: Melee
MOBILITY: Mid ()
HP: High
MP: Mid
PRIMARY STAT: Strength (STR)

.MORPH GAUGE & DRAGON LINK UI

Use special attacks to fill the Morph Gauge to transform into Kaiser’s ancient dragon form, which increases Kaiser’s strength and mobility. As you level your Kaiser, you’ll reach new transformation stages with distinct looks.

The Dragon Link UI sits below the Morph Gauge and allows you to assign certain abilities to key combinations (i.e. Left, Right + Attack, or Left, Down + Attack, etc). These skills can also be added to your Quick Slot hot keys like other abilities. However, using the Dragon Link key combinations will fill your Morph Gauge faster!

KAISER – CHARACTER CREATION: [cc]

KAISER – SKILLS: [tk2]

Beginner

Exclusive Spell:
Increases the ATT and M. ATT of all nearby players. MP Cost: 30, ATT/M. ATT +4%, cool down 2 hours.

Realign: Defender:
Passive enhancements that increase Kaiser’s defense. Can be increase a 2nd, 3rd and 4th job.

Realign: Attacker:
Passive enhancements that increase Kaiser’s attack. Can be increase a 2nd, 3rd and 4th job.

Vertical Grapple:
Fires a grappling hook to a platform above you allowing you to ascend very quickly.

Iron Will (Link Skill):
A skill you give to one other characters on your account in the same world. Max HP +10%.

1st Job

Dragon Slash:
[Max Level: 20]
Replaces normal attack with a 3 hit attack combo. At Master Level:
1st Hit: Attack up to 8 enemies at 70% damage, each enemy is hit 3 times.
2nd Hit: Attack up to 6 enemies at 50% damage, each enemy is hit 5 times.
3rd Hit: Attack up to 6 enemies at 60% damage, each enemy is hit 5 times.

Flame Surge:
[Max Level: 20]
A distance attack that blasts enemies with the warrior’s spirit.
At Master Level: MP Cost: 10, Damage 170%, Number of Attacks: 2, Max Enemies Hit: 6.

Air Lift:
[Max Level: 15]
Allows the player to have a double jump. Also increases a player’s speed.
At Master Level: MP Cost: 10, Max Speed +20, Speed +20.

Scale Skin:
[Max Level: 10]
Hardens your skin to increase defense and player knock-back.
At Master Level: DEF/M.DEF +200, Power Stance +40%.

2nd Job

Dragon Slash I:
[Max Level: 2]
Enhances Dragon Slash by an additional 30% bonus to damage.

Impact Wave:
[Max Level: 20]
Stab your sword into the earth to create a shockwave.
At Master Level: MP Cost: 17, Damage 250%, Number of Enemies Hit: 8, each enemy is hit 2 times.

Piercing Blaze:
[Max Level: 10]
Dash forward to knock enemies back, chance to stun.
At Master Level: MP Cost: 20, Damage 250%, Number of Enemies Hit: 12, Stun Chance: 80%, Stun Duration: 2 sec.

Tempest Blades:
[Max Level: 20]
Summon 3 swords to search for monsters.
At Master Level: MP Cost: 30, 3 swords summoned, Damage 300%, Cooldown: 20 sec.

Blaze On:
[Max Level: 20]
Draw out strength to temporarily increase Attack power and speed.
At Master Level: MP Cost: 30, Duration: 240 sec, ATT +20, Attack Speed +2.

Sword Mastery:
[Max Level: 10]
Enhance Two-Handed sword mastery.
At Master Level: Two-Hand Sword Master +50%.

Inner Blaze:
[Max Level: 20]
Permanently increases Strength and HP.
At Master Level: STR +20%, HP+20%.

Defender Mode I:
Passive enhancements that increases a player’s defense.

Attacker Mode I:
Passive enhancements that increases a player’s attack.

3rd Job

Dragon Slash II:
[Max Level: 2]
Enhances Dragon Slash by an additional 50% bonus to damage.

Wing Beat:
[Max Level: 20]
Create a whirlwind that attacks enemies. Will dissipate after a set amount of time or enemies attacked.
At Master Level: MP Cost: 35, Damage 200%, Number of Hits: 40, 40% chance to slow monster.

Pressure Chain:
[Max Level: 20]
Shoot a sword wave that attacks, then pulls enemies back.
At Master Level: MP Cost: 30, Damage 250%, Enemies pulled: 8, each enemy is hit 2 times, Stun chance 80%.

Stone Dragon:
[Max Level: 15]
Summons a dragon statue that pulls and slows enemies.
At Master Level: MP Cost: 35, Damage 400%, Duration: 40 sec, Enemies Hit: 6, Slow chance: 50%, Slow Duration 3 sec.

Cursebite:
[Max Level: 20]
Increases resistance to all status and elemental effects, deals extra damage to enemies with status effects.
At Master Level: MP Cost: 40, Duration: 240 sec, Status Resistance 60%, Elemental Resistance 60%, 200% extra damage.

Catalyze:
[Max Level: 20]
Use Dragon Crystal as a catalyst to maximize Weapon Attack.
At Master Level: MP Cost: 40, ATT +30%, Duration: 240 sec.

Self Recovery:
[Max Level: 5]
Continuously restore HP and MP.
At Master Level: Every 4 sec. 5% HP and MP restored, even during combat.

Advanced Inner Blaze:
[Max Level: 10]
Permanently increases STR and HP.
At Master Level: STR +30%, HP +30%.

Defender Mode II:
Passive enhancements that increases a player’s defense.

Attacker Mode II:
Passive enhancements that increases a player’s attack.

Final Form:
[Max Level: 10]
When Morph Gauge is full, transform into Kaiser’s more powerful form!
3rd Job: Damage 15%, Crit Rate 20%, Speed +10, Attack Speed +2, Chance to reflect enemies attack, Duration: 60 sec.
4th Job: Attack Power 30%, Crit Rate 30%, Duration: 90 sec.

4th Job

Dragon Slash III:
[Max Level: 2]
Enhances Dragon Slash by an additional 100% bonus to damage.

Gigas Wave:
[Max Level: 30]
Blasts enemies with a powerful slash. All enemies, including bosses, will be slowed.
At Master Level: MP Cost: 50, Damage 200%, Number of Attacks: 10.

Dragon Barrage:
[Max Level: 30]
Move quickly and attack enemies with a chance to instantly kill.
At Master Level: MP Cost: 50, Damage 550%, Number of Enemeis Hit: 12, Number of Attacks: 3, 25% chance to instantly kill.

Blade Burst:
[Max Level: 20]
Summon multiple swords to strike the ground and explode.
At Master Level: MP Cost: 45, Damage 200%, Number of Enemeis Hit: 12, Number of Attacks: 6, extra explosion hit 12 mobs for 5 times each at 150% damage.

Inferno Breath:
[Max Level: 20]
Summons dragon that breaths fire leaving a trail of fire that deals continues damage.
At Master Level: MP Cost: 70, Damage 350%, Number of Enemeis Hit: 15, Number of Attacks: 8. Has a DoT effect on the area it was cast. Cooldown: 20 sec.

Advanced Tempest Blades:
[Max Level: 30]
Summon 5 swords to search for monsters to attack, increases attack power.
At Master Level: MP Cost: 60, Swords Summoned: 5, Damage 400%, Number of Attacks: 4, Attack power permanently increase by 30, Cooldown: 20 sec.

Grand Armor:
[Max Level: 20]
Reduces damage received for you and your party.
At Master Level: MP Cost: 60, Duration: 240 sec, Received Damage: -30%, Received Party Damage: -10%.

Unbreakable Will:
[Max Level: 30]
Ignores monster DEF.
At Master Level: 40% of monster DEF ignored.

Expert Sword Mastery:
[Max Level: 30]
Maxes out the mastery of two-handed swords and increases minimum critical damage and weapon attack.
At Master Level: Two-handed Sword Mastery: +70%, ATT +30, Minimum Critical Damage: +15%.

Nova Warrior:
[Max Level: 30]
Temporarily increases the stats of all team members.
At Master Level: MP Cost: 60, STR/DEX/INT/LUK +15%, Duration: 900 sec.

Defender Mode III:
Passive enhancements that increases a player’s defense.
At Master Level: DEF/M.DEF +100, Accuracy +100, MaxHP +10%.

Attacker Mode III:
Passive enhancements that increases a player’s attack.
At Master Level: ATT +10, Crit Rate +10%, Damage Against Bosses +3%.

HYPER SKILLS: [hs]

New Hyper Skills have been added for the following Hero and Nova classes: Aran, Evan, Mercedes, Phantom, Luminous, and Kaiser.
Hyper Skills have three categories: Passive Stat Boost, Passive Skill Boost, and active Attack/Buff skills. Each category has its own SP.
Hyper skills can be reset for a fee of anywhere between 100,000 to 10,000,000 mesos.
Hyper skills are not affected by buff duration increase or cooldown decrease.
All skills Master Level = 1.

Stat-enhancing Passive Skills (used by all classes)

Hyper Strength:
Permanently increases STR (+50)

Hyper Dexterity:
Permanently increases DEX (+50)

Hyper Intelligence:
Permanently increases INT (+50)

Hyper Luck:
Permanently increases LUK (+50)

Hyper Critical:
Permanently increases Critical Rate (+10%)

Hyper Accuracy:
Permanently increases Accuracy (+20%)

Hyper Health:
Permanently increases Max HP (+15%)

Hyper Mana:
Permanently increases Max MP (+15%)

Hyper Fury:
Permanently increases MAX DF (+50)

Hyper Defense:
Permanently increases Weapon DEF (+500)

Hyper Magic Defense:
Permanently increases Magic DEF (+500)

Hyper Speed:
Permanently increases Movement Speed (+10)

Hyper Jump:
Permanently increases Jump (+10)

Mercedes [tk3]

Ishtar’s Ring – Range Up:
Increases Ishtar’s Ring’s range. (Range +50)

Ishtar’s Ring – Temper Link:
Enhances Stunning Strikes damage boost. (Damage: +30% in addition. Requires: Ishtar’s Ring lv. 1)

Ishtar’s Ring – Reinforce:
Increases Ishtar’s Ring’s damage. (Damage +20%)

Water Shield – Immunity Enhance 1:
Increases the Abnormal Status Resistance increase from Water Shield. (Abnormal Status Resistance +10% in addition)

Water Shield – Reinforce:
Increases Water Shield’s damage absorption amount. (Damage Absorption +10%)

Water Shield – Immunity Enhance 2:
Increases the Abnormal Status Resistance increase from Water Shield. (Abnormal Status Resistance +10% in addition)

Spikes Royale – Armorbreak:
Reduces the DEF Rate of enemy hit by Spikes Royale. (DEF Rate -20%)

Spikes Royale – Temper Link:
Enhances Leaf Tornado damage boost. (Damage: +30% in addition. Required: Spikes Royal lv. 1)

Spikes Royale – Reinforce:
Increases Spikes Royale’s damage. (Damage +20%)

Wrath of Enreal:
(MP Cost: 200, Max Enemies Hit: 10, Damage: 300%, Number of Attacks: 10, Cooldown: 8 seconds, Max Damage: 3000000)

Heroic Memories:
MP Cost: 100, Duration: 60 seconds, Damage +10%, Max Damage +50000, Cooldown: 120 seconds. Only applies to hero classes in the party.)

Elvish Blessing:
Enhance Stance status and increase ATT. (MP Cost: 300, Duration: 30 seconds, ATT +80, Power Stance: %, Cooldown: 90 seconds)

Aran [tk4]

Combo Recharge – Release:
Removes HP needed for using Combo Recharge.

Combo Recharge – Cooldown Cutter:
Reduces Combo Recharge cooldown. (Cooldown: -20%)

Combo Recharge – Combo Up:
Increases Combo Recharge’s combo count. (Additional combo count x2)

Final Blow – Reinforce:
Increases Final Blow’s damage. (Damage +20%)

Final Blow – Bonus:
Increases Final Blow’s attack count. (Number of Hits +1)

Final Blow – Guardbreak:
Increases the amount of DEF Final Blow will ignore. (Ignore DEF amount +20%)

Combo Tempest – Bonus:
Increases Combo Tempest’s attack count. (Number of Hits +1)

Combo Tempest – Temper Link:
Enhance Combo Judgement damage boost. (Damage +30% Required: Combo Tempest lv. 1)

Combo Tempest – Release:
Reduces the amount of combos consumed when using Combo Tempest. (Reduces combo amount needed by half)

Beyond Blade:
(MP Cost: 40, Enemies Hit: 8, Damage: 420%, Number of Attacks: 2, Can deal up to 3 additional hits with additional key presses, Critical Rate 100% when using pertinent skill, Enemy DEF ignored 20%, Max Damage: 3000000. Can be used after Final Blow. 2-hits: attacked 3 times. 3-hit: attacks 4 times.)

Heroic Memories:
(MP Cost: 100, Duration: 60 seconds, Damage +10%, Max Damage +50000, Cooldown: 120 seconds. Only applies to hero classes in the party.)

Unlimited Combo:
Skills will not use up your combo count temporarily. (MP Cost: 300, Duration: 30 seconds. All combo consumption set to 0. Cooldown: 90 seconds.

Phantom [tk5]

Tempest – Cooldown Cutter:
Reduces Tempest’s Cooldown. (Cooldown -20%)

Tempest – Extra Target:
Increase the number of monsters that Tempest hits. (Max Enemies hit +2)

Tempest – Reinforce:
Increases Tempest’s damage (Damage +20%)

Mille Aiguilles – Extra Target:
Increases the number of monsters that Mille Aiguilles hit. (Max Enemies Hit +2)

Mille Aiguilles – Top Speed:
Increases Mille Aiguilles’ movement speed. (Movement speed +10)

Mille Aiguilles – Reinforce:
Increases Mille Aiguilles’ damage. (Damage +20%)

Bad Luck Ward – Max HP:
Increases the Max HP increase from Bad Luck Ward. (Max HP +10% in addition)

Bad Luck Ward – Immunity Enhance:
(Abnormal Status Resistance and Elemental Resistance +5% in addition)

Bad Luck Ward – Max MP:
Increases the Max MP increase from Bad Luck Ward. (Max MP +10% in addition)

Rose Carte Finale:
Tosses a bouquet of cards into the air that drop on enemies and explode. (MP Cost: 200, Max Enemies Hit: 15, Damage: 700%, Number of Attacks: 6. After a set time, deals 700% to 6 enemies near the cards 4 times. Cooldown: 90 seconds. Max Damage: 9999999

Heroic Memories:
(MP Cost: 100, Duration: 60 seconds, Damage +10%, Max Damage +50000, Cooldown: 120 seconds. Only applies to hero classes in the party.)

Final Judgement Draw:
Casts all of Judgement Draw’s effects at once. Stacks with Judgement Draw. (MP Cost: 300, Duration: 30 seconds, Critical Rate +20 %, Item Drop Rate +20%, Abnormal Status Resistance/Elemental Resistance +20%, DEF +100%. When attacked 3% of damage is absorbed as HP. Cooldown: 90 seconds)

Luminous [tk6]

Reflection – Range Up:
Increases Reflection’s range (Range +50)

Reflection – Spread:
When Reflection spreads, damage no longer gets reduced (Reduces split damage rate to 0%)

Reflection – Reinforce:
Increases Reflection’s damage (Damage +20%)

Apocalypse – Extra Target:
Increases the number of monsters that Apocalypse hits (Max Enemies Hit +2)

Apocalypse – Reinforce:
Increases Apocalypse’s damage (Damage +20%)

Apocalypse – Recharge:
Increase the gauge increase amount for Apocalypse

Ender – Range Up:
Increases Ender’s Range (Range +40)

Ender – Extra Target:
Increases the numbers of monsters that Ender hits (Max Enemies Hit +1)

Ender – Reinforce:
Increases Ender’s damage (Damage +20%)

Armageddon:
Renders enemies immobile and deals damage. (MP Cost: 1000, Max Enemies Hit: 15, Damage: 1000%, Immobile Duration: 20 seconds, Cooldown: 120 seconds, Max Damage: 9999999

Heroic Memories:
Increases damage and max damage cap. (MP Cost: 100, Duration: 60 seconds, Damage: +10%, Max Damage: +50000, Cooldown: 120 seconds. Only applies to hero classes in party)

Equalize:
Puts you in Equilibrium mode immediately upon use (MP Cost: 1000, Equilibrium status begins, Cooldown: 150 seconds.)

Evan [tk7]

Illusion – Guardbreak:
Increases the amount of DEF Illusion ignores. (Ignore DEF amount +20%)

Illusion – Range Up:
Increases Illusion’s range. (Range+50)

Illusion – Reinforce:
Increases Illusion’s damage. (Damage +20%)

Dark Fog – Damage Split:
Splits Dark Fog’s damage into four separate attacks worth 25% of total. (Damage reduced to 25%, attack count increased to 4)

Dark Fog – Reinforce:
Increases Dark Fog’s damage. (Damage +20%)

Dark Fog – Cooldown Cutter:
Reduces Dark Fog cooldown. (Cooldown: -20%)

Blaze – Persist:
Increases Blaze’s stun duration. (Stun Duration: +4 seconds)

Blaze – Guardbreak:
Increases the amount of DEF Blaze ignores. (Ignore DEF amount +20%)

Blaze – Reinforce:
Increases Blaze’s damage. (Damage +20%)

Summon Onyx Dragon:
Summons Onyx Dragon to aid in battle (MP Cost: 1000, Summon Duration: 30 seconds, Damage: 1000%, Max Enemies Hit: 8. Cooldown: 90 seconds)

Heroic Memories:
(MP Cost: 100, Duration: 60 seconds, Damage +10%, Max Damage +50000, Cooldown: 120 seconds. Only applies to hero classes in the party.)

Frenzied Soul:
Increases party and user’s damage (MP Cost: 1000, Duration: 30 seconds, Damage +30%, Cooldown: 90 seconds)

Kaiser [tk8]

Gigas Wave – Burden:
Increases Gigas Wave’s Slow duration (Duration +5 seconds)

Gigas Wave – Bonus Attack:
Increases Gigas Wave’s attack count (Number of hits +1)

Gigas Wave – Reinforce:
Increases Gigas Wave’s damage. (Damage +20%)

Inferno Breath – Blaze:
Increases the damage of Inferno Breath’s flames (Flame Damage +20%)

Inferno Breath – Burn:
Increases the duration of Inferno Breath’s flames (Flame Duration +10 sec)

Inferno Breath – Reinforce:
Increases Inferno Breath’s Damage (Damage +20%)

Wing Beat – Pummel:
Increases Wing Beat’s duration (Duration +5 seconds)

Wing Beat – Extra Attack:
Increases Wing Beat’s attack count (Number of Hits +8)

Wing Beat – Reinforce:
Increases Wing Beat’s damage (Damage +20%)

Ancestral Prominence:
Causes an explosion that covers the entire screen in flames (MP Cost: 300, Enemies Hit: 15, Damage: 1000%, Number of Attacks: 8, Cooldown: 90 seconds, Max Damage: 9999999

Final Trance:
Transforms you into your Final Form immediately upon use (MP Cost: 300, Duration: 90 seconds, Damage: +30%, Critical Rate: +40%, Movement Speed: +10, Attack Speed +2, Ignores enemy’s attack ignore buff and attack reflection buff. Cooldown: 300 seconds.

Kaiser’s Majest:
Resets cooldown, increases Attack Speed and ATT, and ignores enemy defense buffs (MP Cost: 300, Cooldowns reset, Duration: 30 seconds, ATT +30, Attack Speed +1, Ignore’s enemy’s attack ignore buff and attack reflect buff. Does not affect hyper skill cooldowns.)

HELISEUM: [tk9]

Heliseum is the capital of the planet Grandis, home to the Nova race. After being conquered by Magnus, it is now home to Tyrant’s Castle, his seat of power. After the amazing feats of Kaiser and Angelic Buster, the Nova established the Heliseum Reclamation HQ in Pantheon to try to reclaim Heliseum with the help of the Maple Alliance. You can get to Pantheon by using the portal located in the Six Paths Crossway on Victoria Island.

You must make your way through the Heliseum, defeating Magnus’s top lieutenants to gain access to his lair and take the capital city back for the Nova.

New Quests:

Requirement: Lv. 90 or above
Accept the quest through the quest notifier on top of your character.
To Pantheon, Lv. 90+
Supporting Heliseum Reclamation HQ, Lv. 90+
Heliseum Reclamation HQ in Danger, Lv. 90+
Edea and Piston, Lv. 90+
Eliminating Battle Hounds, Lv. 90+
Securing the Front Line, Lv. 90+
Sturdy Foundation, Lv. 90+
Finding Emergency Supplies, Lv. 90+
More Supplies!, Lv. 90+
Pantheon, Lv. 90+
Helping Pantheon, Lv. 90+
Selene’s Request, Lv. 90+
Christina’s Request, Lv. 90+
Yet More Supplies, Lv. 90+
The Second Dispatch, Lv. 90+
Anger Management, Lv. 90+
Eurenth on the Rocks, Lv. 90+
Popora Gets Hungry Sometimes, Lv. 90+
Eurence’s Advice, Lv. 90+
Grandis Shadow, Lv. 90+
Enter Romero, Lv. 90+
Freeloading Trade King, Lv. 90+
Tonero’s Call, Lv. 90+
Tonero’s Request, Lv. 90+
Information Delivery, Lv. 90+
Battle Preparation – Seizing the Ores, Lv. 90+
Operation, Go!, Lv. 90+
Please Provide Your Help at the Castle Once More, Lv. 90+
Nova People’s Call, Lv. 102+

New Monsters:

(Lv. 95) Blue Speeyor
(Lv. 96) Red Speeyor
(Lv. 98) Yellow Speeyor
(Lv. 96) Dinogoth
(Lv. 97) Dinoram
(Lv. 99) Dinodon
(Lv. 95) Specter Battle Hound
(Lv. 100) Specter Tamer
(Lv. 97) Specter Miner
(Lv. 96) Specter Shieldbearer
(Lv. 101) Guerrilla Specter
(Lv. 103) Power Specter
(Lv. 102) Specter Engineer
(Lv. 104) Warrior Specter
(Lv. 105) Magician Specter
(Lv. 115) Reaper Specter
(Lv. 106) Red Totem Staff
(Lv. 107) Blue Totem Staff
(Lv. 106) Purple Reagent Rock
(Lv. 107) Red Reagent Rock
(Lv. 95) Specter Battle Hound
(Lv. 100) Specter Tamer
(Lv. 97) Specter Miner
(Lv. 96) Specter Shieldbearer
(Lv. 101) Guerrilla Specter
(Lv. 103) Power Specter
(Lv. 102) Specter Engineering Specter
(Lv. 104) Warrior Specter
(Lv. 105) Magician Specter
(Lv. 115) Reaper Specter
(Lv. 104) Warrior Specter
(Lv. 120) Treglow
(Lv. 124) Victor
(Lv. 128) Velderoth

New Items:

Cursed Kaiserium:
Two-Handed Sword; Req. Lv 150, STR 999; STR/DEX/INT/LUK +50; ATT +250. Untradeable after equipped.
Liberated Kaiserium:
Two-Handed Sword; Req. Lv 150, STR 999; STR/DEX/INT/LUK +200; ATT +400. Untradeable.

Nova/Tyrant equipment comes in the following varieties:
Hyades: Warrior
Hermes: Magician
Charon: Bowman
Lycan: Thief
Altair: Pirate

Nova Cloaks:
Req Lv.110; STR/DEX/INT/LUK +30, ATT/M.ATT +17, DEF/M.DEF +70; 1 upgrade available, unhammered, untradeable.
Nova Boots:
Req Lv.110; STR/DEX/INT/LUK +22, ATT/M.ATT +15, DEF/M.DEF +50; 1 upgrade available, unhammered, untradeable.
Nova Belts:
Req Lv.110; STR/DEX/INT/LUK +22, ATT/M.ATT +10, DEF/M.DEF +46; 1 upgrade available, unhammered, untradeable.
Tyrant Cloaks:
Req Lv.150; STR/DEX/INT/LUK +50, ATT/M.ATT +30, DEF/M.DEF +150; 2 upgrades available, unhammered, untradeable.
Tyrant Boots:
Req Lv.150; STR/DEX/INT/LUK +50, ATT/M.ATT +30, DEF/M.DEF +130; 2 upgrades available, unhammered, untradeable.
Tyrant Belts:
Req Lv.150; STR/DEX/INT/LUK +50, ATT/M.ATT +25, DEF/M.DEF +105; 1 upgrade available, unhammered, untradeable.

TYRANT’S CASTLE: [tk10]

Help the Heliseum Reclamation HQ reclaim Tyrant’s Castle from Magnus!

New Quests:

Requirement: Lv. 100 or above.
Accept the quest through the quest notifier on top of your character.
Road to Treglow, Lv. 100+
Underground Passage – B1, Lv. 100+
Underground Passage – B2, Lv. 100+
Can’t Breakthrough!, Lv. 100+
Chemical Seal, Lv. 100+
Seal Remover, Lv. 100+
Goodbye Seal, Lv. 100+
Mad Scientist Treglow, Lv. 100+
Road to Victor, Lv. 100+
Failure on the 2nd Floor, Lv. 100+
Primary Colors, Lv. 100+
Collecting Light, Lv. 100+
Breaking and Entering – 1F, Lv. 100+
Breaking and Entering – 2F, Lv. 100+
Melancholy Victor, Lv. 100+
Preparing for Velderoth the Traitor, Lv. 100+
Cleanup, Lv. 100+
Two Sacred Treasures, Lv. 100+
Specter Informant, Lv. 100+
Helping Tiron Decode, Lv. 100+
Obtaining Even More Remainders, Lv. 100+
Annihilating Velderoth’s Pawn, Lv. 100+
Punishment for a Traitor, Lv. 100+
Where’s Velderoth?, Lv. 100+
Key to the Treasures, Lv. 100+
Magical Remnant, Lv. 100+
Mastermind Magnus, Lv. 100+

Daily Repeatable Quests:

Requirement: Lv. 100 or above. Completion of “Through the Gate” (Kaiser) or “Please Provide Your Help at the Castle Once More” (all other classes).
Accept the quest through the quest notifier on top of your character.
Supply Delivery – Yellow Speeyor Fur Coat
Supply Delivery – Dinoram’s Tenderloin
Supply Delivery – Animal Oil
Supply Delivery – Sharp Fang
Supply Delivery – Firewood Pile
Supply Delivery – Tree Sap
Securing Supply Route – Blue Speeyor/Yellow Speeyor
Securing Supply Route – Battle Hound/Tamer
Securing Supply Route – Specter Engineer
Securing Supply Route – Specter Miner
Securing Supply Route – Power Specter
Securing Supply Route – Specter Shieldbearer
Espionage – Seizing the Communication
Research – Researching Animals Turned Violent
Research – Researching Chemical Substance
Research – Researching Specter’s Black Remnant
Merchant Crew – Specter Candy
Merchant Crew – Tamer’s Whip
Merchant Crew – A Strange Tool
Merchant Crew – Coated Hyssop Flower
Merchant Crew – Retrieving Merchant Crew Supplies
Merchant Crew – Retrieving Gold Coin Pouch
Merchant Crew – Specter General Emblem
Merchant Crew – Ornate Reaper Horn
Merchant Crew – Securing Trade Route
Personal Request – Repairing the Blue Dragon Cannon
Personal Request – Hard Back Horn
Personal Request – Specter Ambassador Scythe
Personal Request – Specter Ambassador Scythe Fragment
Personal Request – Specter Wooden Shield
Personal Request – Specter’s Deadly Poison
Personal Request – Shiny Specter Stone

MAGNUS (BOSS): [tk11]


Band together with your fellow Maplers to defeat the evil Magnus!

Requirements: Lv 100 or above. Must be in a party.
Magnus has Normal and Hard modes.
Magnus is Lv. 160, but even the most experienced Maplers will find him difficult to beat!
Magnus has a special zone around him. If you fall outside of this zone, expect negative consequences.
Magnus drops Shadow Merchant Coins, which can be used to purchase Nova and Tyrant gear from Mayala in Downtown Black Market.

Advertisements

One comment on “gMS v.125 Tempest: Kasier – Update Notes

Leave a Commentz0r

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

%d bloggers like this: